v0.3.0: reworked acting order, now uses a proper priority system with owned properties

This commit is contained in:
Evan Debenham
2015-05-14 19:47:25 -04:00
parent e60424bf15
commit e8a2004345
8 changed files with 38 additions and 7 deletions
@@ -215,6 +215,10 @@ public class Bomb extends Item {
public static class Fuse extends Actor{
{
actPriority = 3; //as if it were a buff
}
private Bomb bomb;
public Fuse ignite(Bomb bomb){