v0.3.0: reworked acting order, now uses a proper priority system with owned properties
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@@ -445,7 +445,12 @@ public abstract class Level implements Bundlable {
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}
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public Actor respawner() {
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return new Actor() {
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return new Actor() {
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{
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actPriority = 1; //as if it were a buff.
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}
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@Override
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protected boolean act() {
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if (mobs.size() < nMobs()) {
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