v0.3.5a: balance changes to warrior

This commit is contained in:
Evan Debenham
2016-05-06 19:00:56 -04:00
parent 90db5b8c1f
commit e8e29910b3
4 changed files with 13 additions and 9 deletions
@@ -80,7 +80,7 @@ actors.buffs.combo.bad_target=You must target an enemy in attack range.
actors.buffs.combo.clobber_prompt=Select a target to Clobber\nStuns and knocks back
actors.buffs.combo.clobber_desc=_Clobber_ is currently available. This attack _knocks an enemy back and stuns them,_ but deals reduced damage. It's excellent for buying a little time during a fight.
actors.buffs.combo.cleave_prompt=Select a target to Cleave\nIf it kills, preserves combo
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will increase combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
actors.buffs.combo.cleave_desc=_Cleave_ is currently available. This attack deals increased damage, and _if it kills an enemy, it will preserve combo instead of resetting it._ It's great for building combo when fighting multiple enemies.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields you based on damage
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals increased damage, and _grants you shielding_ proportional to the damage you deal. It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.crush_prompt=Select a target to Crush\nDeals lots of damage