v2.0.2: fixed controller drag events incorrectly using separate IDs

This commit is contained in:
Evan Debenham
2023-04-10 17:09:27 -04:00
parent 1c944a0ada
commit e995af5c95
4 changed files with 29 additions and 26 deletions
@@ -45,6 +45,9 @@ public class ControllerHandler implements ControllerListener {
public static ControllerType lastUsedType = ControllerType.OTHER;
public static boolean controllerActive = false;
//sufficiently large number so that it'll never collide with touch pointers (which start at 0)
public static final int CONTROLLER_POINTER_ID = 1000;
private static void setControllerType(Controller controller){
if (controller.getName().contains("Xbox")){
lastUsedType = ControllerType.XBOX;
@@ -179,6 +182,9 @@ public class ControllerHandler implements ControllerListener {
}
}
//we add 1000 to make the DPAD keys distinct from Keys.UP, Keys.DOWN, etc..
public static int DPAD_KEY_OFFSET = 1000;
//converts controller button codes to keyEvent codes
public static int buttonToKey(Controller controller, int btnCode){
ControllerMapping mapping = controller.getMapping();
@@ -195,11 +201,10 @@ public class ControllerHandler implements ControllerListener {
if (btnCode == mapping.buttonR1) return Input.Keys.BUTTON_R1;
if (btnCode == mapping.buttonR2) return Input.Keys.BUTTON_R2;
//we add 1000 here to make these keys distinct from Keys.UP, Keys.DOWN, etc..
if (btnCode == mapping.buttonDpadUp) return Input.Keys.DPAD_UP + 1000;
if (btnCode == mapping.buttonDpadDown) return Input.Keys.DPAD_DOWN + 1000;
if (btnCode == mapping.buttonDpadLeft) return Input.Keys.DPAD_LEFT + 1000;
if (btnCode == mapping.buttonDpadRight) return Input.Keys.DPAD_RIGHT + 1000;
if (btnCode == mapping.buttonDpadUp) return Input.Keys.DPAD_UP + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadDown) return Input.Keys.DPAD_DOWN + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadLeft) return Input.Keys.DPAD_LEFT + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonDpadRight) return Input.Keys.DPAD_RIGHT + DPAD_KEY_OFFSET;
if (btnCode == mapping.buttonLeftStick) return Input.Keys.BUTTON_THUMBL;
if (btnCode == mapping.buttonRightStick)return Input.Keys.BUTTON_THUMBR;
@@ -208,11 +213,13 @@ public class ControllerHandler implements ControllerListener {
}
public static boolean icControllerKey(int keyCode){
if (keyCode >= Input.Keys.BUTTON_A && keyCode <= Input.Keys.BUTTON_MODE){
if (keyCode >= Input.Keys.BUTTON_A
&& keyCode <= Input.Keys.BUTTON_MODE){
return true;
}
if (keyCode >= Input.Keys.DPAD_UP+1000 && keyCode <= Input.Keys.DPAD_RIGHT+1000){
if (keyCode >= Input.Keys.DPAD_UP+DPAD_KEY_OFFSET
&& keyCode <= Input.Keys.DPAD_RIGHT+DPAD_KEY_OFFSET){
return true;
}
@@ -242,13 +249,13 @@ public class ControllerHandler implements ControllerListener {
}
}
if (keyCode == Input.Keys.DPAD_UP + 1000){
if (keyCode == Input.Keys.DPAD_UP + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_UP);
} else if (keyCode == Input.Keys.DPAD_DOWN + 1000){
} else if (keyCode == Input.Keys.DPAD_DOWN + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_DOWN);
} else if (keyCode == Input.Keys.DPAD_LEFT + 1000){
} else if (keyCode == Input.Keys.DPAD_LEFT + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_LEFT);
} else if (keyCode == Input.Keys.DPAD_RIGHT + 1000){
} else if (keyCode == Input.Keys.DPAD_RIGHT + DPAD_KEY_OFFSET){
return Input.Keys.toString(Input.Keys.DPAD_RIGHT);
}