v0.3.0: buff descriptions round 3 plus some tweaks to displaying remaining turns.
This commit is contained in:
@@ -177,6 +177,24 @@ public class Hunger extends Buff implements Hero.Doom {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String desc() {
|
||||
String result;
|
||||
if (level < STARVING) {
|
||||
result = "You can feel your stomach calling out for food, but it's not too urgent yet.\n\n";
|
||||
} else {
|
||||
result = "You're so hungry it hurts.\n\n";
|
||||
}
|
||||
|
||||
result += "Hunger slowly increases as you spend time in the dungeon, eventually you will begin to starve. " +
|
||||
"While starving you will slowly lose health instead of regenerating it.\n" +
|
||||
"\n" +
|
||||
"Rationing is important! If you have health to spare starving isn't a bad idea if it means there will " +
|
||||
"be more food later. Effective rationing can make food last a lot longer!\n\n";
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeath() {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user