v3.2.0: fixed fire darts dropping 2 darts when waring off in some cases

This commit is contained in:
Evan Debenham
2025-07-30 15:04:57 -04:00
parent 31b8578aba
commit eb52feb1d6

View File

@@ -46,7 +46,7 @@ public class IncendiaryDart extends TippedDart {
if (durability > 0 || spawnedForEffect){ if (durability > 0 || spawnedForEffect){
super.onThrow(cell); super.onThrow(cell);
} else { } else {
Dungeon.level.drop(new Dart(), cell).sprite.drop(); Dungeon.level.drop(new Dart().quantity(1), cell).sprite.drop();
} }
} else{ } else{
super.onThrow(cell); super.onThrow(cell);