From ec49a78bc4a049c9c67d1c7b0df62d73b53269e9 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 7 Nov 2015 04:00:55 -0500 Subject: [PATCH] v0.3.2b: fixed a bug where multiple pit rooms would generate --- .../shatteredpixeldungeon/levels/RegularLevel.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java index 668c09fc1..3a693c427 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java @@ -210,7 +210,7 @@ public abstract class RegularLevel extends Level { r.width() > 3 && r.height() > 3 && Random.Int( specialRooms * specialRooms + 2 ) == 0) { - if (pitRoomNeeded) { + if (pitRoomNeeded && !pitMade) { r.type = Type.PIT; pitMade = true;