v0.9.3: added casts to buffer methods to prevent JDK 9+ issues
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@@ -23,6 +23,7 @@ package com.watabou.glwrap;
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import com.badlogic.gdx.Gdx;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.FloatBuffer;
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@@ -24,6 +24,7 @@ package com.watabou.glwrap;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Pixmap;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.IntBuffer;
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@@ -108,7 +109,7 @@ public class Texture {
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order( ByteOrder.nativeOrder() ).
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asIntBuffer();
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imageBuffer.put( pixels );
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imageBuffer.position( 0 );
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((Buffer)imageBuffer).position( 0 );
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Gdx.gl.glTexImage2D(
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Gdx.gl.GL_TEXTURE_2D,
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@@ -130,7 +131,7 @@ public class Texture {
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allocateDirect( w * h ).
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order( ByteOrder.nativeOrder() );
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imageBuffer.put( pixels );
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imageBuffer.position( 0 );
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((Buffer)imageBuffer).position( 0 );
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Gdx.gl.glPixelStorei( Gdx.gl.GL_UNPACK_ALIGNMENT, 1 );
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@@ -23,6 +23,7 @@ package com.watabou.glwrap;
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import com.badlogic.gdx.Gdx;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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import java.util.ArrayList;
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@@ -74,7 +75,7 @@ public class Vertexbuffer {
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public void updateGLData(){
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if (updateStart == -1) return;
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vertices.position(updateStart);
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((Buffer)vertices).position(updateStart);
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bind();
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if (updateStart == 0 && updateEnd == vertices.limit()){
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@@ -28,6 +28,7 @@ import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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public class BitmapText extends Visual {
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@@ -74,7 +75,7 @@ public class BitmapText extends Visual {
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if (dirty) {
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updateVertices();
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quads.limit(quads.position());
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((Buffer)quads).limit(quads.position());
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if (buffer == null)
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buffer = new Vertexbuffer(quads);
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else
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@@ -27,6 +27,7 @@ import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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public class Image extends Visual {
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@@ -156,7 +157,7 @@ public class Image extends Visual {
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super.draw();
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if (dirty) {
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verticesBuffer.position( 0 );
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((Buffer)verticesBuffer).position( 0 );
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verticesBuffer.put( vertices );
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if (buffer == null)
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buffer = new Vertexbuffer( verticesBuffer );
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@@ -27,6 +27,7 @@ import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.RectF;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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public class NinePatch extends Visual {
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@@ -91,7 +92,7 @@ public class NinePatch extends Visual {
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protected void updateVertices() {
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quads.position( 0 );
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((Buffer)quads).position( 0 );
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float right = width - marginRight;
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float bottom = height - marginBottom;
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@@ -28,6 +28,7 @@ import com.watabou.glwrap.Quad;
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import com.watabou.glwrap.Uniform;
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import com.watabou.glwrap.Vertexbuffer;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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import java.nio.ShortBuffer;
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@@ -72,11 +73,11 @@ public class NoosaScript extends Script {
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}
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public void drawElements( FloatBuffer vertices, ShortBuffer indices, int size ) {
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vertices.position( 0 );
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((Buffer)vertices).position( 0 );
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aXY.vertexPointer( 2, 4, vertices );
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vertices.position( 2 );
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((Buffer)vertices).position( 2 );
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aUV.vertexPointer( 2, 4, vertices );
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Quad.releaseIndices();
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@@ -85,11 +86,11 @@ public class NoosaScript extends Script {
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}
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public void drawQuad( FloatBuffer vertices ) {
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vertices.position( 0 );
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((Buffer)vertices).position( 0 );
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aXY.vertexPointer( 2, 4, vertices );
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vertices.position( 2 );
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((Buffer)vertices).position( 2 );
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aUV.vertexPointer( 2, 4, vertices );
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Gdx.gl20.glDrawElements( Gdx.gl20.GL_TRIANGLES, Quad.SIZE, Gdx.gl20.GL_UNSIGNED_SHORT, 0 );
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@@ -114,11 +115,11 @@ public class NoosaScript extends Script {
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if (size == 0) {
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return;
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}
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vertices.position( 0 );
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((Buffer)vertices).position( 0 );
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aXY.vertexPointer( 2, 4, vertices );
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vertices.position( 2 );
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((Buffer)vertices).position( 2 );
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aUV.vertexPointer( 2, 4, vertices );
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Gdx.gl20.glDrawElements( Gdx.gl20.GL_TRIANGLES, Quad.SIZE * size, Gdx.gl20.GL_UNSIGNED_SHORT, 0 );
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@@ -33,6 +33,7 @@ import com.badlogic.gdx.math.Matrix4;
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import com.watabou.glwrap.Matrix;
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import com.watabou.glwrap.Quad;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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import java.util.HashMap;
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@@ -155,7 +156,7 @@ public class RenderedText extends Image {
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FloatBuffer toOpenGL;
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if (buffers.containsKey(count/20)){
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toOpenGL = buffers.get(count/20);
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toOpenGL.position(0);
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((Buffer)toOpenGL).position(0);
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} else {
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toOpenGL = Quad.createSet(count / 20);
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buffers.put(count/20, toOpenGL);
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@@ -190,8 +191,8 @@ public class RenderedText extends Image {
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toOpenGL.put(vertices);
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}
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toOpenGL.position(0);
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((Buffer)toOpenGL).position(0);
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NoosaScript script = NoosaScript.get();
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@@ -28,6 +28,7 @@ import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.utils.Rect;
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import com.watabou.utils.RectF;
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import java.nio.Buffer;
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import java.nio.FloatBuffer;
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import java.util.Arrays;
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@@ -136,7 +137,7 @@ public class Tilemap extends Visual {
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bottomRightUpdating = pos + 1;
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quads.position(pos*16);
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((Buffer)quads).position(pos*16);
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uv = tileset.get(data[pos]);
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