v0.3.1: tweaked existing scenes to support new audio functionality
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committed by
Evan Debenham
parent
d1d918290a
commit
efd506dda7
@@ -133,8 +133,8 @@ public class GameScene extends PixelScene {
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public void create() {
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Music.INSTANCE.play( Assets.TUNE, true );
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Music.INSTANCE.volume( 1f );
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Music.INSTANCE.volume( ShatteredPixelDungeon.musicVol()/10f );
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ShatteredPixelDungeon.lastClass(Dungeon.hero.heroClass.ordinal());
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super.create();
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