v0.9.1: fixed a shop placement issue in figure eight layouts
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@@ -211,7 +211,7 @@ public class FigureEightBuilder extends RegularBuilder {
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float angle;
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float angle;
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int tries = 10;
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int tries = 10;
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do {
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do {
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angle = placeRoom(firstLoop, entrance, shop, Random.Float(360f));
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angle = placeRoom(rooms, entrance, shop, Random.Float(360f));
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tries--;
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tries--;
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} while (angle == -1 && tries >= 0);
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} while (angle == -1 && tries >= 0);
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if (angle == -1) return null;
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if (angle == -1) return null;
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