From f2d0a821fbe45f493f6b0e201780ad23e20e29fa Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 19 Sep 2023 12:11:22 -0400 Subject: [PATCH] v2.2.0: mobs now spend a tick if they trigger escape logic --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java index 337746399..29a74d073 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java @@ -1166,6 +1166,7 @@ public abstract class Mob extends Char { if (enemy == null || !enemyInFOV && 1 + Random.Int(Dungeon.level.distance(pos, target)) >= 6){ escaped(); if (state != FLEEING){ + spend( TICK ); return true; }