v2.3.1: added a setting for vibration & improved vibration support logic

This commit is contained in:
Evan Debenham
2024-01-25 13:09:00 -05:00
parent b849ca58f0
commit f36dda3064
9 changed files with 147 additions and 72 deletions
@@ -317,7 +317,9 @@ public class Game implements ApplicationListener {
}
public static void vibrate( int milliseconds ) {
platform.vibrate( milliseconds );
if (platform.supportsVibration()) {
platform.vibrate(milliseconds);
}
}
public interface SceneChangeCallback{