From f3ee0242179e35d8503b13e3a6ebb854ddf6433e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 24 Jun 2022 10:37:07 -0400 Subject: [PATCH] v1.3.0: fixed double keys spawning in pit rooms --- .../shatteredpixeldungeon/levels/rooms/special/PitRoom.java | 1 - 1 file changed, 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java index 738902eef..d2932679b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/PitRoom.java @@ -66,7 +66,6 @@ public class PitRoom extends SpecialRoom { int remains = level.pointToCell(center()); - level.drop( new CrystalKey( Dungeon.depth ), remains ).type = Heap.Type.SKELETON; Item mainLoot = null; do { switch (Random.Int(3)){