From f43251936a1fbafe0fde751ba39ac5575dcb24ac Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 20 Apr 2023 13:33:44 -0400 Subject: [PATCH] v2.1.0: fixed action indicator not updating with speedy stealth --- .../shatteredpixeldungeon/actors/buffs/Momentum.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Momentum.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Momentum.java index 62065c54f..a4fd544d6 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Momentum.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Momentum.java @@ -70,6 +70,7 @@ public class Momentum extends Buff implements ActionIndicator.Action { if (freerunCooldown == 0 && !freerunning() && target.invisible > 0 && Dungeon.hero.pointsInTalent(Talent.SPEEDY_STEALTH) >= 1){ momentumStacks = Math.min(momentumStacks + 2, 10); movedLastTurn = true; + ActionIndicator.refresh(); } if (freerunTurns > 0){