From f495b85df7d3d70ac5d6b84ea3fe48f30814408e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 21 Jul 2023 11:40:14 -0400 Subject: [PATCH] v2.2.0: removed popup message when entering mining level --- core/src/main/assets/messages/scenes/scenes.properties | 2 -- .../shatteredpixeldungeon/scenes/GameScene.java | 4 ---- 2 files changed, 6 deletions(-) diff --git a/core/src/main/assets/messages/scenes/scenes.properties b/core/src/main/assets/messages/scenes/scenes.properties index dd5e2461a..e3c8d49f5 100644 --- a/core/src/main/assets/messages/scenes/scenes.properties +++ b/core/src/main/assets/messages/scenes/scenes.properties @@ -54,8 +54,6 @@ scenes.gamescene.tutorial_move_controller=Select a location or use the left stic scenes.gamescene.tutorial_guidebook=Select the blinking journal button to read the book you just picked up. scenes.gamescene.tutorial_ui_mobile=Hero info is on the top left. Inventory, quickslots, and game actions are below. Good luck! scenes.gamescene.tutorial_ui_desktop=Hero info is below. Inventory, quickslots, and game actions are to the right. Good luck! -scenes.gamescene.blacksmith_quest_window_title=Developer Message -scenes.gamescene.blacksmith_quest_window=I'm currently planning for the next major update to feature a rework to the quest given by the troll blacksmith! The new quest will include a dedicated sub-floor with walls you can dig through.\n\nSub-floors and diggable walls are both pretty new tech for Shattered, so I've made a little area for players to test it out! Feel free to run around here, dig through walls, and return to the regular dungeon whenever you want. If something doesn't seem to be working, please let me know.\n\n- Evan scenes.heroselectscene.title=Choose Your Hero scenes.heroselectscene.start=Start diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java index 9e4681e50..1861ff1de 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java @@ -60,7 +60,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportat import com.shatteredpixel.shatteredpixeldungeon.journal.Document; import com.shatteredpixel.shatteredpixeldungeon.journal.Journal; import com.shatteredpixel.shatteredpixeldungeon.levels.Level; -import com.shatteredpixel.shatteredpixeldungeon.levels.MiningLevel; import com.shatteredpixel.shatteredpixeldungeon.levels.RegularLevel; import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain; import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room; @@ -429,9 +428,6 @@ public class GameScene extends PixelScene { break; } } - if (Dungeon.level instanceof MiningLevel){ - add(new WndStory(Messages.get(this, "blacksmith_quest_window_title") + ":\n\n" + Messages.get(this, "blacksmith_quest_window")).setDelays(0.4f, 0.4f)); - } if (Dungeon.hero.isAlive()) { Badges.validateNoKilling(); }