v3.1.0: fixed alchemy scene not properly resetting on pause/unpause
This commit is contained in:
committed by
Evan Debenham
parent
44cbfedd37
commit
f599bba4c0
@@ -815,6 +815,7 @@ public class AlchemyScene extends PixelScene {
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if (saveNeeded) {
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if (saveNeeded) {
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saveNeeded = false;
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saveNeeded = false;
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clearSlots();
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clearSlots();
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updateState();
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try {
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try {
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Dungeon.saveAll();
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Dungeon.saveAll();
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Badges.saveGlobal();
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Badges.saveGlobal();
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