v0.3.4: some errors in signs, tweaked a description

This commit is contained in:
Evan Debenham
2016-01-07 00:15:35 -05:00
committed by Evan Debenham
parent e8ad29ef41
commit f633105b21
2 changed files with 16 additions and 8 deletions
@@ -20,7 +20,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.features;
import com.shatteredpixel.shatteredpixeldungeon.levels.HallsLevel;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
@@ -34,6 +33,12 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndMessage;
public class Sign {
private static final String[] teaser_texts = new String[]{
"error RaW i work",
"frOthinG moBs yelp",
"CoCoOn furor rises"
};
public static void read( int pos ) {
@@ -43,9 +48,15 @@ public class Sign {
} else {
GameScene.show( new WndMessage( Messages.get(Sign.class, "tip_"+Dungeon.depth) ) );
if (Dungeon.depth <= 21) {
GameScene.show( new WndMessage( Messages.get(Sign.class, "tip_"+Dungeon.depth) ) );
} else {
if (Dungeon.level instanceof HallsLevel) {
//if we are at depths 22-24 and in english
if (Dungeon.depth-21 < 3 &&
Messages.get(Sign.class, "burn").equals("As you try to read the sign it bursts into greenish flames.")){
GameScene.show( new WndMessage(teaser_texts[Dungeon.depth-21]));
}
Dungeon.level.destroy( pos );
GameScene.updateMap( pos );