From f78f0e24f4d4b049073412af27ee0a9eb02cf1ea Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 10 Apr 2021 21:15:49 -0400 Subject: [PATCH] v0.9.3: fixed armored statues not showing as armored in attack indicator --- .../shatteredpixeldungeon/ui/AttackIndicator.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/AttackIndicator.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/AttackIndicator.java index 67ae312af..e9418865a 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/AttackIndicator.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/AttackIndicator.java @@ -30,7 +30,6 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite; import com.watabou.input.GameAction; import com.watabou.noosa.Game; import com.watabou.utils.Random; -import com.watabou.utils.Reflection; import java.util.ArrayList; @@ -143,7 +142,7 @@ public class AttackIndicator extends Tag { sprite = null; } - sprite = Reflection.newInstance(lastTarget.spriteClass); + sprite = lastTarget.sprite(); active = true; sprite.linkVisuals(lastTarget); sprite.idle();