v0.9.0: corrected capitalization on 'libGDX'
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@@ -63,7 +63,7 @@ public class BitmapCache {
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}
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}
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//Unused, LibGDX does not support resource Ids
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//Unused, libGDX does not support resource Ids
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/*
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public static Pixmap get( int resID ) {
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return get( DEFAULT, resID );
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@@ -32,7 +32,7 @@ public abstract class PlatformSupport {
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public abstract boolean connectedToUnmeteredNetwork();
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//FIXME this is currently used because no platform-agnostic text input has been implemented.
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//should look into doing that using either plain openGL or Libgdx's libraries
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//should look into doing that using either plain openGL or libgdx's libraries
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public abstract void promptTextInput( String title, String hintText, int maxLen, boolean multiLine,
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String posTxt, String negTxt, TextCallback callback);
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@@ -24,7 +24,7 @@ package com.watabou.utils;
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import com.badlogic.gdx.utils.reflect.ClassReflection;
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import com.watabou.noosa.Game;
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//wrapper for LibGDX reflection
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//wrapper for libGDX reflection
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public class Reflection {
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public static boolean isMemberClass( Class cls ){
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