v3.2.4: (English only atm) changed fullscreen settings text on mobile

This commit is contained in:
Evan Debenham
2025-09-14 11:24:58 -04:00
committed by Evan Debenham
parent 399da145f3
commit f83cd78243
3 changed files with 13 additions and 4 deletions

View File

@@ -285,8 +285,8 @@ windows.wndscorebreakdown.old_score_desc=Games started prior to v1.3 have fewer
windows.wndsettings$displaytab.title=Display Settings windows.wndsettings$displaytab.title=Display Settings
windows.wndsettings$displaytab.fullscreen=Fullscreen windows.wndsettings$displaytab.fullscreen=Fullscreen
windows.wndsettings$displaytab.saver=Power Saver windows.wndsettings$displaytab.hide_nav=Hide Navigation Bar
windows.wndsettings$displaytab.saver_desc=Power Saver mode draws the game at a reduced size and scales it up to fit your screen.\n\nThis will make graphics less crisp and enlarge the UI slightly, but will also improve performance and battery life.\n\nYou may need to restart the game for changes to take effect. windows.wndsettings$displaytab.hide_gesture=Hide Gesture Bar
windows.wndsettings$displaytab.okay=Okay windows.wndsettings$displaytab.okay=Okay
windows.wndsettings$displaytab.cancel=Cancel windows.wndsettings$displaytab.cancel=Cancel
windows.wndsettings$displaytab.landscape=Force landscape windows.wndsettings$displaytab.landscape=Force landscape

View File

@@ -49,7 +49,7 @@ public class SPDSettings extends GameSettings {
//Display //Display
public static final String KEY_FULLSCREEN = "fullscreen"; public static final String KEY_FULLSCREEN = "fullscreen"; //used to hide navbars on mobile
public static final String KEY_LANDSCAPE = "force_landscape"; public static final String KEY_LANDSCAPE = "force_landscape";
public static final String KEY_ZOOM = "zoom"; public static final String KEY_ZOOM = "zoom";
public static final String KEY_BRIGHTNESS = "brightness"; public static final String KEY_BRIGHTNESS = "brightness";

View File

@@ -236,7 +236,16 @@ public class WndSettings extends WndTabbed {
sep1 = new ColorBlock(1, 1, 0xFF000000); sep1 = new ColorBlock(1, 1, 0xFF000000);
add(sep1); add(sep1);
chkFullscreen = new CheckBox( Messages.get(this, "fullscreen") ) { String fullscreenText = Messages.get(this, "fullscreen");
//TODO English only for now, make sure to translate later
if (Messages.lang() == Languages.ENGLISH){
if (DeviceCompat.isAndroid()){
fullscreenText = Messages.get(this, "hide_navigation");
} else if (DeviceCompat.isiOS()){
fullscreenText = Messages.get(this, "hide_gesture");
}
}
chkFullscreen = new CheckBox( fullscreenText ) {
@Override @Override
protected void onClick() { protected void onClick() {
super.onClick(); super.onClick();