From f8f5dcdda4bbb936d20e3ce30bef2070a54ed074 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 29 Sep 2022 14:29:44 -0400 Subject: [PATCH] v1.4.0: fixed an error with new flurry auto aiming --- .../shatteredpixeldungeon/items/weapon/SpiritBow.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/SpiritBow.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/SpiritBow.java index 8790610ef..2e9554343 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/SpiritBow.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/SpiritBow.java @@ -430,7 +430,9 @@ public class SpiritBow extends Weapon { @Override protected boolean act() { flurryActor = this; - cast(user, QuickSlotButton.autoAim(enemy, SpiritArrow.this)); + int target = QuickSlotButton.autoAim(enemy, SpiritArrow.this); + if (target == -1) target = cell; + cast(user, target); Actor.remove(this); return false; }