v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.

This commit is contained in:
Evan Debenham
2014-10-22 17:11:30 -04:00
parent e10cdb3747
commit fa53d78809
24 changed files with 162 additions and 53 deletions
@@ -46,7 +46,11 @@ public class Ankh extends Item {
{
name = "Ankh";
image = ItemSpriteSheet.ANKH;
}
//You tell the ankh no, don't revive me, and then it comes back to revive you again in another run.
//I'm not sure if that's enthusiasm or passive-aggression.
bones = true;
}
private Boolean blessed = false;
@@ -31,6 +31,10 @@ public abstract class EquipableItem extends Item {
public static final String AC_EQUIP = "EQUIP";
public static final String AC_UNEQUIP = "UNEQUIP";
{
bones = true;
}
@Override
public void execute( Hero hero, String action ) {
if (action.equals( AC_EQUIP )) {
@@ -17,11 +17,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
@@ -40,10 +35,15 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Bundlable;
import com.watabou.utils.Bundle;
import com.watabou.utils.Callback;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
public class Item implements Bundlable {
private static final String TXT_PACK_FULL = "Your pack is too full for the %s";
@@ -76,6 +76,9 @@ public class Item implements Bundlable {
// Unique items persist through revival
public boolean unique = false;
// whether an item can be included in heroes remains
public boolean bones = false;
private static Comparator<Item> itemComparator = new Comparator<Item>() {
@Override
@@ -17,9 +17,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import java.util.ArrayList;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.PurpleParticle;
@@ -28,6 +25,9 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.audio.Sample;
import java.util.ArrayList;
public class Stylus extends Item {
@@ -43,6 +43,8 @@ public class Stylus extends Item {
image = ItemSpriteSheet.STYLUS;
stackable = true;
bones = true;
}
@Override
@@ -17,10 +17,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items;
import java.util.ArrayList;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
@@ -33,6 +29,10 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.shatteredpixel.shatteredpixeldungeon.windows.IconTitle;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.audio.Sample;
import java.util.ArrayList;
public class Weightstone extends Item {
@@ -49,6 +49,8 @@ public class Weightstone extends Item {
image = ItemSpriteSheet.WEIGHT;
stackable = true;
bones = true;
}
@Override
@@ -17,12 +17,12 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.armor;
import java.util.ArrayList;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
import java.util.ArrayList;
abstract public class ClassArmor extends Armor {
private static final String TXT_LOW_HEALTH = "Your health is too low!";
@@ -32,6 +32,8 @@ abstract public class ClassArmor extends Armor {
levelKnown = true;
cursedKnown = true;
defaultAction = special();
bones = false;
}
public ClassArmor() {
@@ -3,17 +3,37 @@ package com.shatteredpixel.shatteredpixeldungeon.items.food;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Statistics;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.*;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Barkskin;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Hunger;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Poison;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Weakness;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Wandmaker;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.effects.SpellSprite;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.*;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfFrost;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfHealing;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfInvisibility;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfLiquidFlame;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfMindVision;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfParalyticGas;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfToxicGas;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
import com.shatteredpixel.shatteredpixeldungeon.plants.Blindweed;
import com.shatteredpixel.shatteredpixeldungeon.plants.Earthroot;
import com.shatteredpixel.shatteredpixeldungeon.plants.Fadeleaf;
import com.shatteredpixel.shatteredpixeldungeon.plants.Firebloom;
import com.shatteredpixel.shatteredpixeldungeon.plants.Icecap;
import com.shatteredpixel.shatteredpixeldungeon.plants.Plant.Seed;
import com.shatteredpixel.shatteredpixeldungeon.plants.*;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.plants.Sorrowmoss;
import com.shatteredpixel.shatteredpixeldungeon.plants.Sungrass;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
@@ -38,6 +58,8 @@ public class Blandfruit extends Food {
image = ItemSpriteSheet.BLANDFRUIT;
energy = (Hunger.STARVING - Hunger.HUNGRY)/2;
hornValue = 6; //only applies when blandfruit is cooked
bones = true;
}
@Override
@@ -27,6 +27,8 @@ public class Pasty extends Food {
image = ItemSpriteSheet.PASTY;
energy = Hunger.STARVING;
hornValue = 5;
bones = true;
}
@Override
@@ -23,6 +23,8 @@ public class PotionOfExperience extends Potion {
{
name = "Potion of Experience";
bones = true;
}
@Override
@@ -31,6 +31,8 @@ public class PotionOfHealing extends Potion {
{
name = "Potion of Healing";
bones = true;
}
@Override
@@ -26,6 +26,8 @@ public class PotionOfMight extends PotionOfStrength {
{
name = "Potion of Might";
bones = true;
}
@Override
@@ -26,6 +26,8 @@ public class PotionOfStrength extends Potion {
{
name = "Potion of Strength";
bones = true;
}
@Override
@@ -29,6 +29,8 @@ public class ScrollOfIdentify extends InventoryScroll {
name = "Scroll of Identify";
inventoryTitle = "Select an item to identify";
mode = WndBag.Mode.UNIDENTIFED;
bones = true;
}
@Override
@@ -36,6 +36,8 @@ public class ScrollOfPsionicBlast extends Scroll {
{
name = "Scroll of Psionic Blast";
bones = true;
}
@Override
@@ -33,6 +33,8 @@ public class ScrollOfUpgrade extends InventoryScroll {
name = "Scroll of Upgrade";
inventoryTitle = "Select an item to upgrade";
mode = WndBag.Mode.UPGRADEABLE;
bones = true;
}
@Override
@@ -33,6 +33,8 @@ public class ScrollOfWeaponUpgrade extends InventoryScroll {
name = "Scroll of Weapon Upgrade";
inventoryTitle = "Select a weapon to upgrade";
mode = WndBag.Mode.WEAPON;
bones = true;
}
@Override
@@ -17,9 +17,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.wands;
import java.util.ArrayList;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
@@ -34,8 +31,11 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Random;
import java.util.ArrayList;
public class WandOfMagicMissile extends Wand {
public static final String AC_DISENCHANT = "DISENCHANT";
@@ -52,6 +52,8 @@ public class WandOfMagicMissile extends Wand {
{
name = "Wand of Magic Missile";
image = ItemSpriteSheet.WAND_MAGIC_MISSILE;
bones = false;
}
@Override
@@ -17,9 +17,6 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import java.util.ArrayList;
import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
@@ -30,6 +27,9 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
import com.watabou.noosa.audio.Sample;
import java.util.ArrayList;
public class ShortSword extends MeleeWeapon {
@@ -49,6 +49,8 @@ public class ShortSword extends MeleeWeapon {
{
name = "short sword";
image = ItemSpriteSheet.SHORT_SWORD;
bones = false;
}
public ShortSword() {
@@ -38,6 +38,8 @@ public class Boomerang extends MissileWeapon {
MAX = 4;
stackable = false;
bones = false;
}
@Override
@@ -29,6 +29,8 @@ public class Dart extends MissileWeapon {
MIN = 1;
MAX = 4;
bones = false; //Finding them in bones would be semi-frequent and disappointing.
}
public Dart() {