v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.
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@@ -17,12 +17,12 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.armor;
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import java.util.ArrayList;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.utils.Bundle;
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import java.util.ArrayList;
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abstract public class ClassArmor extends Armor {
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private static final String TXT_LOW_HEALTH = "Your health is too low!";
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@@ -32,6 +32,8 @@ abstract public class ClassArmor extends Armor {
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levelKnown = true;
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cursedKnown = true;
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defaultAction = special();
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bones = false;
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}
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public ClassArmor() {
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