v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.

This commit is contained in:
Evan Debenham
2014-10-22 17:11:30 -04:00
parent e10cdb3747
commit fa53d78809
24 changed files with 162 additions and 53 deletions
@@ -17,12 +17,12 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.armor;
import java.util.ArrayList;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
import java.util.ArrayList;
abstract public class ClassArmor extends Armor {
private static final String TXT_LOW_HEALTH = "Your health is too low!";
@@ -32,6 +32,8 @@ abstract public class ClassArmor extends Armor {
levelKnown = true;
cursedKnown = true;
defaultAction = special();
bones = false;
}
public ClassArmor() {