v0.9.4: added geyser traps, and gave both new traps a spawnrate

This commit is contained in:
Evan Debenham
2021-07-14 16:00:05 -04:00
parent 397096ebd4
commit fd0286b9a1
8 changed files with 116 additions and 11 deletions
@@ -65,9 +65,12 @@ levels.traps.flocktrap.desc=Perhaps a joke from some amateur mage, triggering th
levels.traps.frosttrap.name=frost trap
levels.traps.frosttrap.desc=When activated, chemicals in this trap will rapidly freeze the air in a wide range around its location.
levels.traps.gatewaytrap.name=grim trap
levels.traps.gatewaytrap.name=gateway trap
levels.traps.gatewaytrap.desc=This special teleportation trap can activate an infinite numbers of times and always teleports to the same location.
levels.traps.geysertrap.name=geyser trap
levels.traps.geysertrap.desc=When triggered, this trap will cause a geyser of water to spew forth, knocking away all nearby characters and converting the surrounding terrain to water.
levels.traps.grimtrap.name=grim trap
levels.traps.grimtrap.ondeath=You were killed by the blast of a grim trap...
levels.traps.grimtrap.desc=Extremely powerful destructive magic is stored within this trap, enough to instantly kill all but the healthiest of heroes. Triggering it will send a ranged blast of lethal magic towards the nearest character.\n\nThankfully the trigger mechanism isn't hidden.