diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index c85662bae..a13afc733 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -889,7 +889,7 @@ actors.hero.talent.twin_upgrades.desc=_+1:_ If one of the Champion's two equippe actors.hero.talent.combined_lethality.title=combined lethality actors.hero.talent.combined_lethality.desc=_+1:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 10% HP_.\n\n_+2:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 20% HP_.\n\n_+3:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 30% HP_.\n\nIf the second ability does not contain an attack, this talent will instead trigger on the Champion's next attack within 5 turns. -actors.hero.talent.unencumbered_spirit.title=Unencumbered Spirit +actors.hero.talent.unencumbered_spirit.title=unencumbered spirit actors.hero.talent.unencumbered_spirit.desc=_+1:_ The Monk gains _25% more energy_ for each piece of _tier 3 or lower_ equipment she is using.\n\n_+2:_ The Monk gains _50% more energy_ for each piece of _tier 2 or lower_ equipment she is using.\n\n_+3:_ The Monk gains _100% more energy_ for each piece of _tier 1_ equipment she is using. She also gains _150% more energy_ if she has no weapon (or ring of force), and gains a free cloth armor and studded gloves. actors.hero.talent.monastic_vigor.title=monastic vigor actors.hero.talent.monastic_vigor.desc=_+1:_ If the Monk has _100% energy_, her abilities are empowered.\n\n_+2:_ If the Monk has _85% or more energy_, her abilities are empowered.\n\n_+3:_ If the Monk has _70% or more energy_, her abilities are empowered.\n\nWhen empowered:\n- Flurry applies enchantments at 75% power\n- Focus is instantaneous\n- Dash gains +2 range\n- Dragon Kick deals +33% damage and applies its knock back and stun effect to all adjacent enemies\n- Meditate slowly heals 20% of missing HP and grants 80% damage resistance.