From fdb10fc77914000af0907ac63f561ff21279115b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 14 Sep 2025 13:07:24 -0400 Subject: [PATCH] v3.2.4: updated changelog and version for amended v3.2.4 release! --- build.gradle | 2 +- .../main/assets/messages/windows/windows.properties | 2 +- .../ui/changelist/v3_X_Changes.java | 10 ++++++++++ 3 files changed, 12 insertions(+), 2 deletions(-) diff --git a/build.gradle b/build.gradle index 349da3a6c..40b94d1c6 100644 --- a/build.gradle +++ b/build.gradle @@ -14,7 +14,7 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 874 + appVersionCode = 875 appVersionName = '3.2.4' appJavaCompatibility = JavaVersion.VERSION_11 diff --git a/core/src/main/assets/messages/windows/windows.properties b/core/src/main/assets/messages/windows/windows.properties index 225d261cc..7d1def320 100644 --- a/core/src/main/assets/messages/windows/windows.properties +++ b/core/src/main/assets/messages/windows/windows.properties @@ -285,7 +285,7 @@ windows.wndscorebreakdown.old_score_desc=Games started prior to v1.3 have fewer windows.wndsettings$displaytab.title=Display Settings windows.wndsettings$displaytab.fullscreen=Fullscreen -windows.wndsettings$displaytab.hide_nav=Hide Navigation Bar +windows.wndsettings$displaytab.hide_navigation=Hide Navigation Bar windows.wndsettings$displaytab.hide_gesture=Hide Gesture Bar windows.wndsettings$displaytab.okay=Okay windows.wndsettings$displaytab.cancel=Cancel diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v3_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v3_X_Changes.java index c801a4d3b..5623f989b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v3_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v3_X_Changes.java @@ -111,6 +111,16 @@ public class v3_X_Changes { "\n" + "This also comes with a few other benefits for all mobile players. The XP bar has been moved and is now much more visible, and the hero buff bar now supports two rows, rather than compressing as heavily when there are many buffs at once.")); + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), "v3.2.4 Beta Tweaks", + "During v3.2.4's short beta I got a lot of good feedback about the new UI, and have made the following tweaks to address feedback before full release:\n" + + "\n" + + "**-** The HP bar can now shrink and/or reposition slightly if it would otherwise be cut off by a display cutout. The HP bar should shrink by about 20% at most.\n" + + "**-** Adjusted buff bar layout logic to reduce cases of top row getting slightly cut off by display cutouts on Android.\n" + + "**-** The menu pane on the right will now move to the left if there is room to do so and it would otherwise be cut off by a display cutout.\n" + + "**-** Slightly increased the permissiveness for what cutouts the game will try to render into. This should let the game render in true fullscreen on some devices with hole punches that it couldn't previously.\n" + + "**-** Improved how buff bar layout handles iOS dynamic island at smaller scale values.\n" + + "**-** Renamed the mobile fullscreen setting to 'hide navigation bar' or 'hide gesture bar'")); + changes = new ChangeInfo("v3.2.3", false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes);