v3.0.0: fixed some small typos

This commit is contained in:
Evan Debenham
2025-01-23 13:52:38 -05:00
parent a0f5f9f99b
commit fe845743b9

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@@ -687,7 +687,7 @@ actors.hero.spells.spiritform.desc=TODO
actors.hero.spells.smite.name=smite
actors.hero.spells.smite.short_desc=Guarantees a hit with bonus damage and enchant power.
actors.hero.spells.smite.desc=The Paladin infuses a melee strike with righteous destructive power.\n\nIn addition to dealing normal melee damage, smite is guaranteed to hit, has +300%% enchantment power, and deals %1$d - %2$d bonus magic damage.\n\nSmite's bonus magic damage scales with the Paladin's level, and it will always deal maximum bonus magic damage against undead or demonic foes.
actors.hero.spells.smite.desc=The Paladin infuses a melee strike with righteous destructive power.\n\nIn addition to dealing normal melee damage, Smite is guaranteed to hit, has +300%% enchantment power, and deals %1$d - %2$d bonus magic damage.\n\nSmite's bonus magic damage scales with the Paladin's level, and it will always deal maximum bonus magic damage against undead or demonic foes.
actors.hero.spells.sunray.name=sunray
actors.hero.spells.sunray.short_desc=Deals ranged magic damage and blinds a target once.
@@ -695,7 +695,7 @@ actors.hero.spells.sunray.desc=The Cleric fires a ray of blinding light at a tar
actors.hero.spells.walloflight.name=wall of light
actors.hero.spells.walloflight.short_desc=Creates a wall that blocks enemies.
actors.hero.spells.walloflight.desc=The Paladin creates a wall made out of panels of solid light directly in front of themselves which is 1 tile thick, %1$d tiles wide, and lasts for 20 turns.\n\nThis wall acts just like a regular once, except it can be seen through. Enemies that are caught in the wall when its created will be momentarily stunned and pushed back if possible. Anything stuck in the wall will be able to move out of it.\n\nThe wall can be cast in any of the four cardinal or four diagonal directions. If a wall is already active, the spell can be re-used for free to instantly clear the wall.
actors.hero.spells.walloflight.desc=The Paladin creates a wall made out of panels of solid light directly in front of themselves which is 1 tile thick, %1$d tiles wide, and lasts for 20 turns.\n\nThis wall acts just like a regular one, except it can be seen through. Enemies that are caught in the wall when its created will be momentarily stunned and pushed back if possible. Anything stuck in the wall will be able to move out of it.\n\nThe wall can be cast in any of the four cardinal or four diagonal directions. If a wall is already active, the spell can be re-used for free to instantly clear the wall.
actors.hero.spells.walloflight.early_end=You dispel the wall of light.
actors.hero.spells.walloflight$lightwall.desc=Shimmering panels of light are blocking passage here.