/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items.wands; import java.util.ArrayList; import com.watabou.noosa.audio.Sample; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Badges; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions; import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.items.Item; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.shatteredpixel.shatteredpixeldungeon.utils.Utils; import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag; import com.watabou.utils.Random; public class WandOfMagicMissile extends Wand { public static final String AC_DISENCHANT = "DISENCHANT"; private static final String TXT_SELECT_WAND = "Select a wand to upgrade"; private static final String TXT_DISENCHANTED = "you disenchanted the Wand of Magic Missile and used its essence to upgrade your %s"; private static final float TIME_TO_DISENCHANT = 2f; private boolean disenchantEquipped; { name = "Wand of Magic Missile"; image = ItemSpriteSheet.WAND_MAGIC_MISSILE; } @Override public ArrayList actions( Hero hero ) { ArrayList actions = super.actions( hero ); if (level > 0) { actions.add( AC_DISENCHANT ); } return actions; } @Override protected void onZap( int cell ) { Char ch = Actor.findChar( cell ); if (ch != null) { int level = level(); ch.damage( Random.Int( 1, 6 + level * 2 ), this ); ch.sprite.burst( 0xFF99CCFF, level / 2 + 2 ); if (ch == curUser && !ch.isAlive()) { Dungeon.fail( Utils.format( ResultDescriptions.ITEM, name, Dungeon.depth ) ); GLog.n( "You killed yourself with your own Wand of Magic Missile..." ); } } } @Override public void execute( Hero hero, String action ) { if (action.equals( AC_DISENCHANT )) { if (hero.belongings.weapon == this) { disenchantEquipped = true; hero.belongings.weapon = null; updateQuickslot(); } else { disenchantEquipped = false; detach( hero.belongings.backpack ); } curUser = hero; GameScene.selectItem( itemSelector, WndBag.Mode.WAND, TXT_SELECT_WAND ); } else { super.execute( hero, action ); } } @Override protected boolean isKnown() { return true; } @Override public void setKnown() { } protected int initialCharges() { return 3; } @Override public String desc() { return "This wand launches missiles of pure magical energy, dealing moderate damage to a target creature."; } private final WndBag.Listener itemSelector = new WndBag.Listener() { @Override public void onSelect( Item item ) { if (item != null) { Sample.INSTANCE.play( Assets.SND_EVOKE ); ScrollOfUpgrade.upgrade( curUser ); evoke( curUser ); GLog.w( TXT_DISENCHANTED, item.name() ); item.upgrade(); curUser.spendAndNext( TIME_TO_DISENCHANT ); Badges.validateItemLevelAquired( item ); } else { if (disenchantEquipped) { curUser.belongings.weapon = WandOfMagicMissile.this; WandOfMagicMissile.this.updateQuickslot(); } else { collect( curUser.belongings.backpack ); } } } }; }