/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.plants; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Drowsy; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.MagicalSleep; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Poison; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Slow; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Vertigo; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Weakness; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob; import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfPurity; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; public class Dreamfoil extends Plant { private static final String TXT_DESC = "The Dreamfoil's prickly flowers contain a chemical which is known for its " + "properties as a strong neutralizing agent. Most weaker creatures are overwhelmed " + "and knocked unconscious, which gives the plant its namesake."; { image = 10; plantName = "Dreamfoil"; } @Override public void activate( Char ch ) { super.activate( ch ); if (ch != null) { if (ch instanceof Mob) Buff.affect(ch, MagicalSleep.class); else if (ch instanceof Hero){ GLog.i( "You feel refreshed." ); Buff.detach( ch, Poison.class ); Buff.detach( ch, Cripple.class ); Buff.detach( ch, Weakness.class ); Buff.detach( ch, Bleeding.class ); Buff.detach( ch, Drowsy.class ); Buff.detach( ch, Slow.class ); Buff.detach( ch, Vertigo.class); } } } @Override public String desc() { return TXT_DESC; } public static class Seed extends Plant.Seed { { plantName = "Dreamfoil"; name = "seed of " + plantName; image = ItemSpriteSheet.SEED_DREAMFOIL; plantClass = Dreamfoil.class; alchemyClass = PotionOfPurity.class; } @Override public String desc() { return TXT_DESC; } } }