/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.plants; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob; import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter; import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfMindVision; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; public class Fadeleaf extends Plant { { image = 6; } @Override public void activate() { Char ch = Actor.findChar(pos); if (ch instanceof Hero) { ScrollOfTeleportation.teleportHero( (Hero)ch ); ((Hero)ch).curAction = null; } else if (ch instanceof Mob && !ch.properties().contains(Char.Property.IMMOVABLE)) { int count = 10; int newPos; do { newPos = Dungeon.level.randomRespawnCell(); if (count-- <= 0) { break; } } while (newPos == -1); if (newPos != -1 && !Dungeon.bossLevel()) { ch.pos = newPos; ch.sprite.place( ch.pos ); ch.sprite.visible = Dungeon.visible[pos]; } } if (Dungeon.visible[pos]) { CellEmitter.get( pos ).start( Speck.factory( Speck.LIGHT ), 0.2f, 3 ); } } public static class Seed extends Plant.Seed { { setPlant( Fadeleaf.class ); image = ItemSpriteSheet.SEED_FADELEAF; alchemyClass = PotionOfMindVision.class; } } }