/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items.potions; import com.watabou.noosa.audio.Sample; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ParalyticGas; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; public class PotionOfParalyticGas extends Potion { { name = "Potion of Paralytic Gas"; } @Override protected void shatter( int cell ) { setKnown(); splash( cell ); Sample.INSTANCE.play( Assets.SND_SHATTER ); GameScene.add( Blob.seed( cell, 1000, ParalyticGas.class ) ); } @Override public String desc() { return "Upon exposure to open air, the liquid in this flask will vaporize " + "into a numbing yellow haze. Anyone who inhales the cloud will be paralyzed " + "instantly, unable to move for some time after the cloud dissipates. This " + "item can be thrown at distant enemies to catch them within the effect of the gas."; } @Override public int price() { return isKnown() ? 40 * quantity : super.price(); } }