/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.Badges; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass; import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfSatiety; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.shatteredpixel.shatteredpixeldungeon.utils.Utils; import com.watabou.utils.Bundle; import com.watabou.utils.Random; public class Hunger extends Buff implements Hero.Doom { private static final float STEP = 10f; public static final float HUNGRY = 260f; public static final float STARVING = 360f; private static final String TXT_HUNGRY = "You are hungry."; private static final String TXT_STARVING = "You are starving!"; private static final String TXT_DEATH = "You starved to death..."; private float level; private static final String LEVEL = "level"; @Override public void storeInBundle( Bundle bundle ) { super.storeInBundle( bundle ); bundle.put( LEVEL, level ); } @Override public void restoreFromBundle( Bundle bundle ) { super.restoreFromBundle( bundle ); level = bundle.getFloat( LEVEL ); } @Override public boolean act() { if (target.isAlive()) { Hero hero = (Hero)target; if (isStarving()) { if (Random.Float() < 0.3f && (target.HP > 1 || !target.paralysed)) { GLog.n( TXT_STARVING ); hero.damage( 1, this ); hero.interrupt(); } } else { int bonus = 0; for (Buff buff : target.buffs( RingOfSatiety.Satiety.class )) { bonus += ((RingOfSatiety.Satiety)buff).level; } float newLevel = level + STEP - bonus; boolean statusUpdated = false; if (newLevel >= STARVING) { GLog.n( TXT_STARVING ); statusUpdated = true; hero.interrupt(); } else if (newLevel >= HUNGRY && level < HUNGRY) { GLog.w( TXT_HUNGRY ); statusUpdated = true; } level = newLevel; if (statusUpdated) { BuffIndicator.refreshHero(); } } float step = ((Hero)target).heroClass == HeroClass.ROGUE ? STEP * 1.2f : STEP; spend( target.buff( Shadows.class ) == null ? step : step * 1.5f ); } else { diactivate(); } return true; } public void satisfy( float energy ) { level -= energy; if (level < 0) { level = 0; } else if (level > STARVING) { level = STARVING; } BuffIndicator.refreshHero(); } public boolean isStarving() { return level >= STARVING; } @Override public int icon() { if (level < HUNGRY) { return BuffIndicator.NONE; } else if (level < STARVING) { return BuffIndicator.HUNGER; } else { return BuffIndicator.STARVATION; } } @Override public String toString() { if (level < STARVING) { return "Hungry"; } else { return "Starving"; } } @Override public void onDeath() { Badges.validateDeathFromHunger(); Dungeon.fail( Utils.format( ResultDescriptions.HUNGER, Dungeon.depth ) ); GLog.n( TXT_DEATH ); } }