/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.mobs; import java.util.HashSet; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Amok; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Imp; import com.shatteredpixel.shatteredpixeldungeon.items.KindOfWeapon; import com.shatteredpixel.shatteredpixeldungeon.items.food.Food; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Knuckles; import com.shatteredpixel.shatteredpixeldungeon.sprites.MonkSprite; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.watabou.utils.Bundle; import com.watabou.utils.Random; public class Monk extends Mob { public static final String TXT_DISARM = "%s has knocked the %s from your hands!"; { name = "dwarf monk"; spriteClass = MonkSprite.class; HP = HT = 70; defenseSkill = 30; EXP = 11; maxLvl = 21; loot = new Food(); lootChance = 0.083f; } @Override public int damageRoll() { return Random.NormalIntRange( 12, 16 ); } @Override public int attackSkill( Char target ) { return 30; } @Override protected float attackDelay() { return 0.5f; } @Override public int dr() { return 2; } @Override public String defenseVerb() { return "parried"; } @Override public void die( Object cause ) { Imp.Quest.process( this ); super.die( cause ); } private int hitsToDisarm = 0; @Override public int attackProc( Char enemy, int damage ) { if (enemy == Dungeon.hero) { Hero hero = Dungeon.hero; KindOfWeapon weapon = hero.belongings.weapon; if (weapon != null && !(weapon instanceof Knuckles) && !weapon.cursed) { if (hitsToDisarm == 0) hitsToDisarm = Random.NormalIntRange(4, 8); if (--hitsToDisarm == 0) { hero.belongings.weapon = null; Dungeon.quickslot.clearItem(weapon); weapon.updateQuickslot(); Dungeon.level.drop(weapon, hero.pos).sprite.drop(); GLog.w(TXT_DISARM, name, weapon.name()); } } } return damage; } @Override public String description() { return "These monks are fanatics, who devoted themselves to protecting their city's secrets from all aliens. " + "They don't use any armor or weapons, relying solely on the art of hand-to-hand combat."; } private static final HashSet> IMMUNITIES = new HashSet>(); static { IMMUNITIES.add( Amok.class ); IMMUNITIES.add( Terror.class ); } @Override public HashSet> immunities() { return IMMUNITIES; } private static String DISARMHITS = "hitsToDisarm"; @Override public void storeInBundle(Bundle bundle) { super.storeInBundle(bundle); bundle.put(DISARMHITS, hitsToDisarm); } @Override public void restoreFromBundle(Bundle bundle) { super.restoreFromBundle(bundle); hitsToDisarm = bundle.getInt(DISARMHITS); } }