/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.effects; import com.watabou.gltextures.SmartTexture; import com.watabou.noosa.NinePatch; import com.shatteredpixel.shatteredpixeldungeon.Assets; public class ShadowBox extends NinePatch { public static final float SIZE = 16; public ShadowBox() { super( Assets.SHADOW, 1 ); texture.filter( SmartTexture.LINEAR, SmartTexture.LINEAR ); scale.set( SIZE, SIZE ); } @Override public void size(float width, float height) { super.size( width / SIZE, height / SIZE ); } public void boxRect( float x, float y, float width, float height ) { this.x = x - SIZE; this.y = y - SIZE; size( width + SIZE * 2, height + SIZE * 2 ); } }