/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items.potions; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ConfusionGas; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.StenchGas; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.VenomGas; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.watabou.noosa.audio.Sample; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ParalyticGas; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.GasesImmunity; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter; import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.levels.Level; import com.shatteredpixel.shatteredpixeldungeon.utils.BArray; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.watabou.utils.PathFinder; public class PotionOfPurity extends Potion { private static final int DISTANCE = 5; @Override public void shatter( int cell ) { PathFinder.buildDistanceMap( cell, BArray.not( Level.losBlocking, null ), DISTANCE ); boolean procd = false; Blob[] blobs = { Dungeon.level.blobs.get( ToxicGas.class ), Dungeon.level.blobs.get( ParalyticGas.class ), Dungeon.level.blobs.get( ConfusionGas.class ), Dungeon.level.blobs.get( StenchGas.class ), Dungeon.level.blobs.get( VenomGas.class ) }; for (int j=0; j < blobs.length; j++) { Blob blob = blobs[j]; if (blob == null) { continue; } for (int i=0; i < Level.LENGTH; i++) { if (PathFinder.distance[i] < Integer.MAX_VALUE) { int value = blob.cur[i]; if (value > 0) { blob.cur[i] = 0; blob.volume -= value; procd = true; if (Dungeon.visible[i]) { CellEmitter.get( i ).burst( Speck.factory( Speck.DISCOVER ), 1 ); } } } } } boolean heroAffected = PathFinder.distance[Dungeon.hero.pos] < Integer.MAX_VALUE; if (procd) { if (Dungeon.visible[cell]) { splash( cell ); Sample.INSTANCE.play( Assets.SND_SHATTER ); } setKnown(); if (heroAffected) { GLog.p( Messages.get(this, "freshness") ); } } else { super.shatter( cell ); if (heroAffected) { GLog.i( Messages.get(this, "freshness") ); setKnown(); } } } @Override public void apply( Hero hero ) { GLog.w( Messages.get(this, "no_smell") ); Buff.prolong( hero, GasesImmunity.class, GasesImmunity.DURATION ); setKnown(); } @Override public int price() { return isKnown() ? 50 * quantity : super.price(); } }