/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2016 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.hero; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.watabou.utils.Bundle; public enum HeroSubClass { NONE( null ), GLADIATOR( "gladiator" ), BERSERKER( "berserker" ), WARLOCK( "warlock" ), BATTLEMAGE( "battlemage" ), ASSASSIN( "assassin" ), FREERUNNER( "freerunner" ), SNIPER( "sniper" ), WARDEN( "warden" ); private String title; HeroSubClass( String title ) { this.title = title; } public String title() { return Messages.get(this, title); } public String desc() { return Messages.get(this, title+"_desc"); } private static final String SUBCLASS = "subClass"; public void storeInBundle( Bundle bundle ) { bundle.put( SUBCLASS, toString() ); } public static HeroSubClass restoreInBundle( Bundle bundle ) { String value = bundle.getString( SUBCLASS ); return valueOf( value ); } }