/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2016 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.effects; import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; import com.watabou.noosa.particles.Emitter; import com.watabou.utils.PointF; public class CellEmitter { public static Emitter get( int cell ) { PointF p = DungeonTilemap.tileToWorld( cell ); Emitter emitter = GameScene.emitter(); emitter.pos( p.x, p.y, DungeonTilemap.SIZE, DungeonTilemap.SIZE ); return emitter; } public static Emitter center( int cell ) { PointF p = DungeonTilemap.tileToWorld( cell ); Emitter emitter = GameScene.emitter(); emitter.pos( p.x + DungeonTilemap.SIZE / 2, p.y + DungeonTilemap.SIZE / 2 ); return emitter; } public static Emitter bottom( int cell ) { PointF p = DungeonTilemap.tileToWorld( cell ); Emitter emitter = GameScene.emitter(); emitter.pos( p.x, p.y + DungeonTilemap.SIZE, DungeonTilemap.SIZE, 0 ); return emitter; } }