buildscript { repositories { google() mavenCentral() } dependencies { classpath 'com.android.tools.build:gradle:8.11.1' } } allprojects { ext { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' appVersionCode = 861 appVersionName = '3.2.1' appJavaCompatibility = JavaVersion.VERSION_11 appAndroidCompileSDK = 35 //Android 15 appAndroidMinSDK = 21 //Android 5.0 // TODO currently we've opted-out of edge-to-edge but it will be required for Android 16 // Need to figure out how the game will handle drawing into notches (and unify with iOS) // See: https://developer.android.com/about/versions/15/behavior-changes-15#ux appAndroidTargetSDK = 35 //Android 15 gdxVersion = '1.13.6-SNAPSHOT' //using snapshot as 1.13.5 has issues with Android R8 gdxControllersVersion = '2.2.4' robovmVersion = '2.3.23' } version = appVersionName repositories { google() mavenCentral() maven { url 'https://central.sonatype.com/repository/maven-snapshots/' } } }