/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; public class Cripple extends FlavourBuff { public static final float DURATION = 10f; { type = buffType.NEGATIVE; } @Override public int icon() { return BuffIndicator.CRIPPLE; } @Override public String toString() { return "Crippled"; } @Override public String desc() { return "You're pretty sure legs aren't meant to bend that way.\n" + "\n" + "Crippled halves movement speed, making moving a tile usually take two turns instead of one.\n" + "\n" + "This cripple will last for " + dispTurns() + "."; } }