/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.items.Item; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon; import com.watabou.utils.Bundle; import java.util.ArrayList; import java.util.Collection; import java.util.LinkedList; public class PinCushion extends Buff { private ArrayList items = new ArrayList(); public void stick(MissileWeapon item){ items.add(item); } @Override public void detach() { for (Item item : items) Dungeon.level.drop( item, target.pos).sprite.drop(); super.detach(); } private static final String ITEMS = "items"; @Override public void storeInBundle(Bundle bundle) { bundle.put( ITEMS , items ); super.storeInBundle(bundle); } @Override public void restoreFromBundle(Bundle bundle) { items = new ArrayList((Collection)((Collection)bundle.getCollection( ITEMS ))); super.restoreFromBundle( bundle ); } }