/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.effects; import com.watabou.noosa.Game; import com.watabou.noosa.Gizmo; import com.watabou.noosa.audio.Sample; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite; public class IceBlock extends Gizmo { private float phase; private CharSprite target; public IceBlock( CharSprite target ) { super(); this.target = target; phase = 0; } @Override public void update() { super.update(); if ((phase += Game.elapsed * 2) < 1) { target.tint( 0.83f, 1.17f, 1.33f, phase * 0.6f ); } else { target.tint( 0.83f, 1.17f, 1.33f, 0.6f ); } } public void melt() { target.resetColor(); killAndErase(); if (visible) { Splash.at( target.center(), 0xFFB2D6FF, 5 ); Sample.INSTANCE.play( Assets.SND_SHATTER ); } } public static IceBlock freeze( CharSprite sprite ) { IceBlock iceBlock = new IceBlock( sprite ); if (sprite.parent != null) sprite.parent.add( iceBlock ); return iceBlock; } }