/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; import com.watabou.utils.Bundle; import java.util.HashSet; public class ToxicImbue extends Buff { public static final float DURATION = 30f; protected float left; private static final String LEFT = "left"; @Override public void storeInBundle( Bundle bundle ) { super.storeInBundle( bundle ); bundle.put( LEFT, left ); } @Override public void restoreFromBundle( Bundle bundle ) { super.restoreFromBundle( bundle ); left = bundle.getFloat( LEFT ); } public void set( float duration ) { this.left = duration; }; @Override public boolean act() { GameScene.add(Blob.seed(target.pos, 50, ToxicGas.class)); spend(TICK); left -= TICK; if (left <= 0) detach(); return true; } @Override public int icon() { return BuffIndicator.IMMUNITY; } @Override public String toString() { return Messages.get(this, "name"); } @Override public String desc() { return Messages.get(this, "desc", dispTurns(left)); } { immunities.add( ToxicGas.class ); immunities.add( Poison.class ); } }