/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.blobs; import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.Journal; import com.shatteredpixel.shatteredpixeldungeon.effects.BlobEmitter; import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.items.Heap; import com.shatteredpixel.shatteredpixeldungeon.items.Item; import com.watabou.utils.Bundle; public class Alchemy extends Blob { protected int pos; @Override public void restoreFromBundle( Bundle bundle ) { super.restoreFromBundle( bundle ); for (int i=0; i < LENGTH; i++) { if (cur[i] > 0) { pos = i; break; } } } @Override protected void evolve() { volume = off[pos] = cur[pos]; if (Dungeon.visible[pos]) { Journal.add( Journal.Feature.ALCHEMY ); } } @Override public void seed( int cell, int amount ) { cur[pos] = 0; pos = cell; volume = cur[pos] = amount; } public static void transmute( int cell ) { Heap heap = Dungeon.level.heaps.get( cell ); if (heap != null) { Item result = heap.transmute(); if (result != null) { Dungeon.level.drop( result, cell ).sprite.drop( cell ); } } } @Override public void use( BlobEmitter emitter ) { super.use( emitter ); emitter.start( Speck.factory( Speck.BUBBLE ), 0.4f, 0 ); } }