/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2021 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
*/
package com.watabou.input;
import com.watabou.utils.PointF;
import com.watabou.utils.Signal;
import java.util.ArrayList;
public class ScrollEvent {
public PointF pos;
public float amount;
public ScrollEvent(PointF mousePos, float amount){
this.amount = amount;
this.pos = mousePos;
}
// **********************
// *** Static members ***
// **********************
private static Signal scrollSignal = new Signal<>( true );
public static void addScrollListener( Signal.Listener listener ){
scrollSignal.add(listener);
}
public static void removeScrollListener( Signal.Listener listener ){
scrollSignal.remove(listener);
}
public static void clearListeners(){
scrollSignal.removeAll();
}
//Accumulated key events
private static ArrayList scrollEvents = new ArrayList<>();
public static synchronized void addScrollEvent( ScrollEvent event ){
scrollEvents.add( event );
}
public static synchronized void processScrollEvents(){
for (ScrollEvent k : scrollEvents){
scrollSignal.dispatch(k);
}
scrollEvents.clear();
}
}