/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2021 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.watabou.input; import com.watabou.utils.PointF; import com.watabou.utils.Signal; import java.util.ArrayList; public class ScrollEvent { public PointF pos; public float amount; public ScrollEvent(PointF mousePos, float amount){ this.amount = amount; this.pos = mousePos; } // ********************** // *** Static members *** // ********************** private static Signal scrollSignal = new Signal<>( true ); public static void addScrollListener( Signal.Listener listener ){ scrollSignal.add(listener); } public static void removeScrollListener( Signal.Listener listener ){ scrollSignal.remove(listener); } public static void clearListeners(){ scrollSignal.removeAll(); } //Accumulated key events private static ArrayList scrollEvents = new ArrayList<>(); public static synchronized void addScrollEvent( ScrollEvent event ){ scrollEvents.add( event ); } public static synchronized void processScrollEvents(){ for (ScrollEvent k : scrollEvents){ scrollSignal.dispatch(k); } scrollEvents.clear(); } }