/* * Pixel Dungeon * Copyright (C) 2012-2014 Oleg Dolya * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.effects.particles; import com.watabou.noosa.particles.Emitter; import com.watabou.noosa.particles.PixelParticle; import com.watabou.noosa.particles.Emitter.Factory; import com.watabou.utils.ColorMath; import com.watabou.utils.Random; public class PurpleParticle extends PixelParticle { public static final Emitter.Factory MISSILE = new Factory() { @Override public void emit( Emitter emitter, int index, float x, float y ) { ((PurpleParticle)emitter.recycle( PurpleParticle.class )).reset( x, y ); } }; public static final Emitter.Factory BURST = new Factory() { @Override public void emit( Emitter emitter, int index, float x, float y ) { ((PurpleParticle)emitter.recycle( PurpleParticle.class )).resetBurst( x, y ); } @Override public boolean lightMode() { return true; } }; public PurpleParticle() { super(); lifespan = 0.5f; } public void reset( float x, float y ) { revive(); this.x = x; this.y = y; speed.set( Random.Float( -5, +5 ), Random.Float( -5, +5 ) ); left = lifespan; } public void resetBurst( float x, float y ) { revive(); this.x = x; this.y = y; speed.polar( Random.Float( 360 ), Random.Float( 16, 32 ) ); left = lifespan; } @Override public void update() { super.update(); // alpha: 1 -> 0; size: 1 -> 5 size( 5 - (am = left / lifespan) * 4 ); // color: 0xFF0044 -> 0x220066 color( ColorMath.interpolate( 0x220066, 0xFF0044, am ) ); } }