/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.items.keys; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; public class GoldenKey extends Key { { image = ItemSpriteSheet.GOLDEN_KEY; } public GoldenKey() { this( 0 ); } public GoldenKey( int depth ) { super(); this.depth = depth; } @Override public String info() { return "The notches on this golden key are tiny and intricate. " + "Maybe it can open some chest lock?"; } }