package com.shatteredpixel.shatteredpixeldungeon.items.rings; public class RingOfSharpshooting extends Ring { { name = "Ring of Sharpshooting"; } @Override protected RingBuff buff( ) { return new Aim(); } @Override public String desc() { return isKnown() ? "This ring enhances the wearer's precision and aim, which will " + "make all projectile weapons more accurate and durable. " + "A degraded ring will have the opposite effect.": super.desc(); } public class Aim extends RingBuff { } }