/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.actors.buffs; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter; import com.shatteredpixel.shatteredpixeldungeon.effects.particles.EarthParticle; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator; public class EarthImbue extends FlavourBuff { public static final float DURATION = 30f; public void proc(Char enemy){ Buff.affect(enemy, Roots.class, 2); CellEmitter.bottom(enemy.pos).start(EarthParticle.FACTORY, 0.05f, 8); } @Override public int icon() { return BuffIndicator.ROOTS; } @Override public String toString() { return Messages.get(this, "name"); } @Override public String desc() { return Messages.get(this, "desc", dispTurns()); } { immunities.add( Paralysis.class ); immunities.add( Roots.class ); immunities.add( Slow.class ); } }