/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2022 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
*/
package com.watabou.noosa;
import com.watabou.input.ScrollEvent;
import com.watabou.utils.Signal;
//pointer area with additional support for detecting scrolling events
public class ScrollArea extends PointerArea {
public ScrollArea( Visual target ){
super( target );
ScrollEvent.addScrollListener( scrollListener );
}
public ScrollArea(float x, float y, float width, float height ) {
super( x, y, width, height );
ScrollEvent.addScrollListener( scrollListener );
}
private Signal.Listener scrollListener = new Signal.Listener() {
@Override
public boolean onSignal(ScrollEvent event) {
boolean hit = event != null && target.overlapsScreenPoint( (int)event.pos.x, (int)event.pos.y );
if (!isActive()) {
return (hit && blockLevel == ALWAYS_BLOCK);
}
if (hit){
onScroll( event );
return true;
}
return false;
}
};
protected void onScroll( ScrollEvent event ){ }
@Override
public void destroy() {
super.destroy();
ScrollEvent.removeScrollListener( scrollListener );
}
}