/* * Pixel Dungeon * Copyright (C) 2012-2015 Oleg Dolya * * Shattered Pixel Dungeon * Copyright (C) 2014-2015 Evan Debenham * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see */ package com.shatteredpixel.shatteredpixeldungeon.windows; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene; import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline; import com.shatteredpixel.shatteredpixeldungeon.ui.Window; import com.watabou.noosa.Image; import com.watabou.noosa.ui.Component; public class WndTitledMessage extends Window { protected static final int WIDTH_P = 120; protected static final int WIDTH_L = 144; protected static final int GAP = 2; public WndTitledMessage( Image icon, String title, String message ) { this( new IconTitle( icon, title ), message ); } public WndTitledMessage( Component titlebar, String message ) { super(); int width = ShatteredPixelDungeon.landscape() ? WIDTH_L : WIDTH_P; titlebar.setRect( 0, 0, width, 0 ); add(titlebar); RenderedTextMultiline text = PixelScene.renderMultiline( 6 ); text.text( message, width ); text.setPos( titlebar.left(), titlebar.bottom() + GAP ); add( text ); resize( width, (int)text.bottom() ); } }